LAB/05 — INVENTORY
Server Sell
- Price
- £19.99
- Version
- v1.4.0
- Author
- CarlFounding MemberTrusted Dev
NOT YET PURCHASABLE — payment for this product is still being set up.
Changelog
v1.4.01 Oct 2026
Updated for forced up changes
v1.3.023 Aug 2026
No notes for this release.
v1.3.123 Aug 2026
No notes for this release.
Features
Drag-and-drop sell terminal UI, with a separate quick-sell overlay for your own inventory or any container you're looking at
Three currency backends — Scrap, Economics, or ServerRewards — with a configurable exchange rate (value points per 1 currency) Optional dynamic pricing engine — online player count, time of day, weekends, demand, bulk-sell thresholds, seller rep, and season multipliers can all nudge prices live Fraction banking — leftover currency under a whole unit is banked per-player and paid out once it rolls over
DLC-item protection (blocks Facepunch TOS-restricted items by default, with manual overrides) and optional blocking of skinned gear Per-item blacklist and a "removed items" list so admin-deleted entries never get re-seeded Sale announcements above a configurable payout threshold Full in-game admin price editor — browse by category, search, page through items, and edit or bulk-reprice on the fly
Chat Commands
/sell — open the sell terminal
/sellinv — quick-sell straight from your own inventory
/sellbox — quick-sell from the storage box you're looking at
/selladmin — open the admin price editor UI
/sellprice <shortname> [value] — view or set a single item's price
/sellrate <points per 1 currency> — view or set the currency exchange rate
/sellreprice <value> [category] — bulk-set every item, or one category, to a flat price
/sellbank — check your banked remainder and lifetime earnings
Permissions
serversell.use — required to sell (terminal, inventory, or box)
serversell.admin — required for /selladmin, /sellprice, /sellrate, /sellreprice